Free Printable Making Change Worksheets — Cashier Math PDF
Cashier scenarios with item, customer payment, and a draw-the-change box. Auto-generated, US/UK/EU, optional answer key with greedy coin breakdown.
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Subtraction with a story problem on every line
Each row is a real shop scenario: an item, a price, a payment. Students solve change = paid − priceand then draw the actual coins or bills they would hand back — the bridge from arithmetic to till work.
Largest payment caps difficulty: $5 stays under a single bill (no double-step subtraction); $20 forces multi-denomination change. Answer key uses the greedy coin algorithm — the same heuristic real cashiers use.
Pair with Counting Coins for the prerequisite skill, or with Lemonade Stand Plan for entrepreneurship application.